Pop the name of a method (can be the empty string), pop an object, pop the number of arguments, pop each argument, call the method (function) of the object, push the returned value on the stack.
When the string is empty, the constructor is called. This is used by the system right after a new operator was called and most of the time the return value is simply discarded.
A DefineFontName tag is used to complement the definition of a DefineFont tag. It uses the exact same id (f_font_name_id_ref = f_font_id). You must have the corresponding font definition appearing before the DefineFontName since it needs to be attached to the DefineFont tag.
The f_font_name_display_name is the legal name of a font. This name cannot be used to load a corresponding system font.
The CSMTextSettings are used to change the rendering mode of glyphs in a DefineText, DefineText2 and DefineEditText.
The f_text_id_ref is a reference to a tag holding some texts which glyphs need to be tweaked with these settings.
The f_use_flag_type defines which of the system (0) or Flash (1) font renderer should be used.
In order to keep our Drupal installation secure, we quickly updated to version 6.15.
As far as we know, none of the security issues fixed by Drupal 6.15 would affect any one of our existing customers. Yet, we prefer to be at the top security wise and made the change very quickly, as usual. If you have any question or encounter any problem, let us know. This change was very smooth and did not require any database updates.
I also wanted to mentioned the arrival of our new Web 2.0 hosting system. We are still working on it, but very soon you will be able to jump on the bandwagon and get a ...
The FileAttributes tag is new to version 8. It must be present in all movies version 8 and over. It must be the very first tag in the SWF movie. It should be unique (other instances will be ignored.)
The f_has_metadata flag shall be set to 1 whenever the movie includes a Metadata tag.
Additional interactivity has been added in V4.0 of the SWF format. This is given by the use of edit boxes offering the end users a way to enter text as if the SWF movie was in fact an interactive form.
The text is defined in a variable (accessible in action scripts). It can be dynamically assigned and retrieved. It is legal to have an empty string as the variable name (not dynamically accessible).
It is common to use the DefineFont2 tag in order to create an array of shapes later re-used to draw strings of text on the screen. This tag must be used whenever a DefineEditText references a font; and in that case it is suggested you include a full description of the font with layouts.
Moved the monolithic documentation to a multi-page hierarchical document that includes everything we had before plus many links, many terms attached to all pages (tags, English words.) And revision of most of the text for better English and clarification in some places.
Strengthen the formatting with CCK fields so all declarations look alike.
Broken up the actions from one large table to a set of pages.
Started work on the Load() feature of the SSWF library. This helped fixing several small mistakes in the documentation.
Fixed the ...
The most common and simple geometric information are the object coordinates on the output screen. These are defined in TWIPs. There are 20 twips per pixels. Note that an embedded SWF file can be enlarged and/or reduced thus changing this basic scaling factor. To have exactly 20 twips per pixel you must ensure that the EMBED and/or OBJECT tags use a WIDTH and HEIGHT with exactly the same value as in the rectangle defined in the SWF header file divided by 20.
Since version 7 of SWF, there is a new way to create a function allows you to not only name parameters but also to put their content in a register. This is done by specifying a register number along an (optional) parameter name.
The f_param_register specifies whether the corresponding parameter will be saved in1: