Technology is ever-changing, and it brings huge operational benefits to all industries, including hospitality. However, not every business has the time, energy, funds, and resources to constantly invest in the latest technological breakthroughs.
That being said, there are a few simple and cost-effective operational aids that are easy to setup and make running a hospitality business that much easier, like hotel management software.
Not sure if you need new software for your hotel? Keep reading to learn how digital hotel management solutions improve efficiency.
Hotel ...
Pop a value from the stack representing the new property value.
Pop the name of the property to be changed. Note that the property scheme is from version 4 and as such the property name can be represented by a number. Older version actually only accepted floating point numbers.
Finally, pop the name of the object where the specified field property is modified.
The following is the list of currently accepted properties or fields for the Get Property and the Set Property actions. Note that the properties can be specified with either an integer (type 7, requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0). It works with a double value, I even tested a Boolean and null and it works. Obviously it isn't a good idea to use these. The default should be a single precision float. Please, see the Push Data action for more information about data types.
WARNING: | Adobe is trying to phase out this functionality. It is very likely not working in ABC code and it is not necessary since objects have member functions that can be used for the exact same purpose and it is a lot cleaner to use those instead. |
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Push some immediate data on the stack. This action was introduced in V4.0. The supported data types vary depending on the version of the player you have. As many values as necessary can be pushed at once. The f_push_data structure will be repeated multiple times as required. For instance, to push two strings on the stack at once, you would use the following code:
Get the current movie timer in milliseconds and push it on the stack. The current movie is defined with the Set Target action.
This is equivalent to the number of frames that have been played so far.
This action is similar to Get Property of frames loaded.
The following is the list of currently accepted properties or fields for the Get Property and the Set Property actions. Note that the properties can be specified with either an integer (type 7, requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0).
Query the property n1 of the object named s2 (a field in a structure if you wish), and push the result on the stack. Note that since version 5, it is preferable to use Get Member or Call Method when a corresponding variable or function member is available on the object.
The following is the list of currently accepted properties or fields for the Get Property and the Set Property actions. Note that the properties can be specified with either an integer (type 7, requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0). It works with a double value, I even tested a Boolean and null and it works. Obviously it isn't a good idea to use these. The default should be a single precision float. Please, see the Push Data action for more information about data types.
WARNING: | Adobe is trying to phase out this functionality. It is very likely not working in ABC code and it is not necessary since objects have member functions that can be used for the exact same purpose and it is a lot cleaner to use those instead. |
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Pop one string representing the name of the property to be deleted. Then pop the object from which the property is to be deleted.
In version 5 through 8, it is necessary to Push Data type undefined (0x03)1 before the string as in:
96 04 00 03 00 'a' 00 3A delete("a");
to delete a global variable.
Moved the monolithic documentation to a multi-page hierarchical document that includes everything we had before plus many links, many terms attached to all pages (tags, English words.) And revision of most of the text for better English and clarification in some places.
Strengthen the formatting with CCK fields so all declarations look alike.
Broken up the actions from one large table to a set of pages.
Started work on the Load() feature of the SSWF library. This helped fixing several small mistakes in the documentation.
Fixed the ...
The DoAction tag will be used to execute a set of actions in place. Usually, actions are used on buttons to add interactivity to the SWF movies. In version 1 you had only one dynamic branch (WaitForFrame). In version 4 you can test many different things such as a position, angle or sound track cursor position. Since version 5, SWF has a complete scripting language supporting string and arithmetic operations.
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