Equal (typed)

SWF Action
Action Category: 
Comparisons
Action Details: 
(typed)
Action Identifier: 
73
Action Structure: 
<n.a.>
Action Length: 
0 byte(s)
Action Stack: 
pop 2 (a), push 1 (b)
Action Operation: 
a1 := pop();
a2 := pop();
if(is_int(a1) && is_int(a2)) {
  i1 := (int)a1;
  i2 := (int)a2;
  r := i2 == i1;    // compare integers
}
else if(is_numeric(a1) && is_numeric(a2)) {
  f1 := (float)a1;
  f2 := (float)a2;
  r := f2 == f1;    // compare floating points, likely to always return false!
}
else {
  s1 := (string)a1;
  s2 := (string)a2;
  r := s2 == s1;    // compare characters, case sensitive
}
push(r);
Action Flash Version: 
5

Pop two integers, floats or strings, compute whether they are equal and push the Boolean result back on the stack.

The != operator can be simulated using the Logical Not action right after the Equal (typed).

If a mix set of types is popped from the stack, conventional conversions occur. Strings may be transformed to numbers and numbers to strings as with the untyped Equal operator.