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<channel>
 <title>Made to Order Software Corporation - finally</title>
 <link>http://www.m2osw.com/taxonomy/term/710/all</link>
 <description></description>
 <language>en</language>
<item>
 <title>Drupal Aggregator</title>
 <link>http://www.m2osw.com/doc-drupal-m2osw-aggregator</link>
 <description>&lt;p&gt;The default Aggregator &lt;a class=&quot;mo-glossary mo-glossary-a1&quot;  title=&quot;A Drupal module is an extension to the Drupal CMS. It is written in PHP and uses the Drupal hook system to implement functionality not otherwise offered by Drupal Core. For example, the Views module extends the Drupal CMS offering lists of nodes, users and other elements available in Drupal. Made to Order Software developed modules for Drupal 6.x and these are available on its website.&quot; href=&quot;http://www.m2osw.com/drupal&quot;&gt;Drupal module&lt;/a&gt; does not work very well. There are several problems with the Drupal Core module, one of which we have not fixed in our version (i.e. the flatness of the item table.)&lt;/p&gt;
&lt;p&gt;There is a list of the known issues and our comments and whether we fixed the problem:&lt;/p&gt;
&lt;table cellspacing=&quot;0&quot; cellpadding=&quot;3&quot; border=&quot;1&quot;&gt;
    &lt;thead&gt;
        &lt;tr&gt;
            &lt;th bgcolor=&quot;#f8f8f8&quot; class=&quot;rtecenter&quot; scope=&quot;col&quot;&gt;Problem&lt;/th&gt;
            &lt;th bgcolor=&quot;#f8f8f8&quot; class=&quot;rtecenter&quot; scope=&quot;col&quot;&gt;Solution in m2osw&#039;s version of Aggregator&lt;/th&gt;
        &lt;/tr&gt;
    &lt;/thead&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;Missing&amp;nbsp;XML&amp;nbsp;marker&lt;/td&gt;
            &lt;td&gt;The &amp;lt;?xml ...&amp;nbsp;?&amp;gt; marker is missing from some &lt;abbr class=&quot;mo-glossary mo-glossary-abbr&quot;  title=&quot;Really Simple Syndication (previously stood for RDF Site Summary)&quot;&gt;RSS&lt;/abbr&gt; feeds, add it as required&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;Spurious ...&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc-drupal-m2osw-aggregator&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc-drupal-m2osw-aggregator#comments</comments>
 <enclosure url="http://www.m2osw.com/sites/default/files/aggregator-6.20-m2osw-1.1.tar_.gz" length="23749" type="application/octet-stream" />
 <pubDate>Tue, 05 Apr 2011 17:25:46 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">643 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Snap! Form Country Component</title>
 <link>http://www.m2osw.com/doc-snap-form-countries</link>
 <description>&lt;h2&gt;Creating a Country Component&lt;/h2&gt;
&lt;p&gt;The &lt;img align=&quot;baseline&quot; src=&quot;/sites/default/files/images/round_button_logo_snap.gif&quot; alt=&quot;(Small Snap! Logo)&quot; /&gt; &lt;strong&gt;Snap! Form&lt;/strong&gt; feature is useful to create a form that your visitors fill up with information that you can then access in your website submissions and receive in an email.&lt;/p&gt;
&lt;p&gt;When you want to ask the user to enter the name of their country, you can offer a freestyle text field. The problem with those is that people can enter anything they want...&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc-snap-form-countries&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc-snap-form-countries#comments</comments>
 <enclosure url="http://www.m2osw.com/sites/default/files/countries.txt" length="2673" type="text/plain" />
 <pubDate>Wed, 04 Aug 2010 00:28:10 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">587 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Only add identifiers and optionally numbers to my headers</title>
 <link>http://www.m2osw.com/doc-table-of-contents-header-identifiers-and-numbering</link>
 <description>&lt;h2&gt;Proposition&lt;/h2&gt;
&lt;p&gt;The &lt;strong&gt;Table of Contents&lt;/strong&gt; module uses the headers to get generated. Each header gets a unique identifier when none were assigned manually. The &lt;strong&gt;Table of Contents&lt;/strong&gt; module uses the text between the start and end tags as the title to show in the table of contents.&lt;/p&gt;
&lt;p&gt;Very good!&lt;/p&gt;
&lt;p&gt;Now, you may not want the &lt;strong&gt;Table of Contents&lt;/strong&gt; itself, but you like the idea to have identifiers in all your headers. This can be useful to create in-page links (a link with an anchor, i.e. #some-name at the end of your URL.) It is generally annoying to have to enter the identifiers by hand for each header and you may

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc-table-of-contents-header-identifiers-and-numbering&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc-table-of-contents-header-identifiers-and-numbering#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <pubDate>Wed, 16 Jun 2010 23:02:29 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">533 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Discuss This! module Known Issues</title>
 <link>http://www.m2osw.com/doc_discussthis_knownissues</link>
 <description>&lt;p&gt;The module works and is secure, however, there are problems difficult to circumvent. The following lists them. If you can help fixing some them, you&#039;ll be more than welcome!&lt;/p&gt;
&lt;h2&gt;Reordering the Comments on your Node&lt;/h2&gt;
&lt;p&gt;It is possible to reorder the node fields using the CCK module. If the Discuss This! comments do not appear exactly where you&#039;d expect them to be, try using the the CCK module:&lt;/p&gt;
&lt;ol&gt;
    &lt;li&gt;Download the CCK module&lt;/li&gt;
    &lt;li&gt;Install the CCK module&lt;/li&gt;
    &lt;li&gt;Go to Administer &amp;raquo; Content management &amp;raquo; Content types&lt;/li&gt;
    &lt;li&gt;Click on &lt;em&gt;Manage content fields&lt;/em&gt; next to the node type you are trying to ...&lt;/ol&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc_discussthis_knownissues&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc_discussthis_knownissues#comments</comments>
 <pubDate>Sun, 21 Mar 2010 10:02:29 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">476 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Insert Node Known Issues</title>
 <link>http://www.m2osw.com/doc-insert-node-known-issues</link>
 <description>&lt;p&gt;The following are problems that have not been resolved and will probably not be.&lt;/p&gt;
&lt;h3&gt;Tag not transformed&lt;/h3&gt;
&lt;p&gt;At times, you enter the tag as in [node:123 cck=title] and it is not converted by the filter.&lt;/p&gt;
&lt;p&gt;There are 3 common reasons for this to append:&lt;/p&gt;
&lt;ol&gt;
    &lt;li&gt;You did not select the filter in your Input formats;&lt;/li&gt;
    &lt;li&gt;You did not select the format that uses the filter in that node; or&lt;/li&gt;
    &lt;li&gt;There is a syntax error in the tag.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;The 3&lt;sup&gt;rd&lt;/sup&gt; one is certainly the most likely explanation once you made sure that the filter was effectively selected for that node. In many cases, it will be the missing semi-colon

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc-insert-node-known-issues&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc-insert-node-known-issues#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <category domain="http://www.m2osw.com/taxonomy/term/607">Protect</category>
 <pubDate>Sun, 31 Jan 2010 10:47:34 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">461 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Cell Phones now open to telemarketers!</title>
 <link>http://www.m2osw.com/cellphone-opening-up-to-telemarkers</link>
 <description>&lt;p&gt;That&#039;s it! The phone commissioners have finally decided that it&#039;s OK for telemarketers to call cell phones and try to sell you their products and services.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/cellphone-opening-up-to-telemarkers&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/cellphone-opening-up-to-telemarkers#comments</comments>
 <pubDate>Fri, 29 Jan 2010 20:57:14 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">432 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Try</title>
 <link>http://www.m2osw.com/swf_action_try</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Control        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    143        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; f_try_reserved : 5;&lt;br /&gt;
unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; f_catch_in_register : 1;&lt;br /&gt;
unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; f_finally : 1;&lt;br /&gt;
unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; f_catch : 1;&lt;br /&gt;
unsigned short&amp;nbsp;&amp;nbsp;&amp;nbsp; f_try_size;&lt;br /&gt;
unsigned short&amp;nbsp;&amp;nbsp;&amp;nbsp; f_catch_size;&lt;br /&gt;
unsigned short&amp;nbsp;&amp;nbsp;&amp;nbsp; f_finally_size;&lt;br /&gt;
if(f_catch_in_register == 0)&amp;nbsp;{&lt;br /&gt;
&amp;nbsp; string&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; f_catch_name;&lt;br /&gt;
}&lt;br /&gt;
else {&lt;br /&gt;
&amp;nbsp; unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp; f_catch_register;&lt;/div&gt;
&lt;div&gt;}&lt;/div&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    -1 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    n.a.        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;try { ... }&lt;br /&gt;
catch(name) { ... }&lt;br /&gt;
finally { ... }&lt;/div&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    7        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_throw&quot;&gt;Throw&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Declare a try/catch/finally block.&lt;/p&gt;
&lt;p&gt;This has the behavior of the action script:&lt;/p&gt;
&lt;pre&gt;
	try { ... }
	catch(name) { ... }
	finally { ... }&lt;/pre&gt;
&lt;p&gt;In version 7, there are no definition of exceptions in the ActionScript interpreter. However, you can write functions that 	&lt;a href=&quot;http://www.m2osw.com/mo_references_view/sswf_docs/SWFalexref.html#action_throw&quot;&gt;Throw&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The semantic of the try/catch/finally block is very well defined 	in &lt;a href=&quot;http://www.m2osw.com/mo_references_view/sswf_docs/ecma262-3.pdf&quot;&gt;ECMA 262 version 3&lt;/a&gt; (see pages 87/88).&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_try&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_try#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/685">Control</category>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <pubDate>Tue, 12 Jan 2010 05:55:22 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">421 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Set Property</title>
 <link>http://www.m2osw.com/swf_action_setproperty</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Movie        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    35        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 2 (a), pop 1 (s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;a&lt;sub&gt;1&lt;/sub&gt; := pop();&lt;br /&gt;
a&lt;sub&gt;2&lt;/sub&gt; := pop();&lt;br /&gt;
s&lt;sub&gt;3&lt;/sub&gt; := pop();&lt;br /&gt;
s&lt;sub&gt;3&lt;/sub&gt;[a&lt;sub&gt;2&lt;/sub&gt;] = a&lt;sub&gt;1&lt;/sub&gt;;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    4        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_getmember&quot;&gt;Get Member&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_getproperty&quot;&gt;Get Property&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_setmember&quot;&gt;Set Member&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pop a value from the stack representing the new property value.&lt;/p&gt;
&lt;p&gt;Pop the name of the property to be changed. Note that the property scheme is from version 4 and as such the property name can be represented by a number. Older version actually only accepted floating point numbers.&lt;/p&gt;
&lt;p&gt;Finally, pop the name of the object where the specified field property is modified.&lt;/p&gt;
&lt;p&gt;&lt;div class=&quot;insert-node insert-node1 insert-nid352&quot;&gt;&lt;p&gt;The following is the list of currently accepted properties or fields for the &lt;a href=&quot;/swf_action_getproperty&quot;&gt;&lt;strong&gt;Get Property&lt;/strong&gt;&lt;/a&gt; and the &lt;a href=&quot;/swf_action_setproperty&quot;&gt;&lt;strong&gt;Set Property&lt;/strong&gt;&lt;/a&gt; actions. Note that the properties can be specified with either an integer (type 7,     requires V5.0+) or a single precision floating point (type 1, V4.0 compatible). And since strings are automatically transformed in a value when required, one can use a string to represent the property number (type 0). It works with a double value, I even tested a Boolean and null and it works. Obviously it isn&#039;t a good idea to use these. The default should be a single precision float. Please, see the &lt;a href=&quot;/swf_action_pushdata&quot;&gt;&lt;strong&gt;Push Data&lt;/strong&gt;&lt;/a&gt; action for more information about data types.&lt;/p&gt;
&lt;table cellspacing=&quot;5&quot; cellpadding=&quot;0&quot; border=&quot;0&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td valign=&quot;top&quot;&gt;&lt;strong&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;WARNING:&lt;/span&gt;&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;&lt;span style=&quot;color: rgb(255, 0, 0);&quot;&gt;Adobe is trying to phase out this functionality. It is very likely not working in ABC&amp;nbsp;code and it is not necessary since objects have member functions that can be used for the exact same purpose and it is a lot cleaner to use those instead.&lt;/span&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;table cellspacing=&quot;0&quot; cellpadding=&quot;0&quot; border=&quot;0&quot; bgcolor=&quot;black&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;
            &lt;table cellspacing=&quot;2&quot; cellpadding=&quot;6&quot; border=&quot;0&quot;&gt;
                &lt;tbody&gt;
                    &lt;tr bgcolor=&quot;#cccccc&quot;&gt;
                        &lt;th align=&quot;center&quot;&gt;Float&lt;/th&gt;
                        &lt;th align=&quot;center&quot;&gt;Decimal&lt;/th&gt;
                        &lt;th align=&quot;center&quot;&gt;Name&lt;/th&gt;
                        &lt;th align=&quot;center&quot;&gt;Comments&lt;/th&gt;
                        &lt;th align=&quot;center&quot;&gt;Version&lt;/th&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x00000000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;0&lt;/td&gt;
                        &lt;td&gt;x&lt;/td&gt;
                        &lt;td&gt;x position in pixels (not TWIPs!)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x3F800000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;1&lt;/td&gt;
                        &lt;td&gt;y&lt;/td&gt;
                        &lt;td&gt;y position in pixels (not TWIPs!)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40000000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;2&lt;/td&gt;
                        &lt;td&gt;x scale&lt;/td&gt;
                        &lt;td&gt;horizontal scaling factor in percent (50 &amp;mdash; NOT 0.5 &amp;mdash; represents half the normal size!!!)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40400000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;3&lt;/td&gt;
                        &lt;td&gt;y scale&lt;/td&gt;
                        &lt;td&gt;vertical scaling factor in percent (50 &amp;mdash; NOT 0.5 &amp;mdash; represents half the normal size!!!)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40800000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                        &lt;td&gt;current frame&lt;/td&gt;
                        &lt;td&gt;the very frame being played; one can query the root current frame using an empty string (&amp;quot;&amp;quot;) as the name of the object; note that the first current frame is number 1 and the last is equal to the total number of frames; on the other hand, the &lt;a href=&quot;/swf_action_gotoexpression&quot;&gt;&lt;strong&gt;Goto&lt;/strong&gt;&lt;/a&gt; instruction expects a frame number from 0 to the number of frames - 1&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40A00000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;5&lt;/td&gt;
                        &lt;td&gt;number of frames&lt;/td&gt;
                        &lt;td&gt;total number of frames in movie/sprite/thread&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40C00000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;6&lt;/td&gt;
                        &lt;td&gt;alpha&lt;/td&gt;
                        &lt;td&gt;alpha value in percent (50 &amp;mdash; NOT 0.5 &amp;mdash; means half transparent)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x40E00000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;7&lt;/td&gt;
                        &lt;td&gt;visibility&lt;/td&gt;
                        &lt;td&gt;whether the object is visible&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41000000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;8&lt;/td&gt;
                        &lt;td&gt;width&lt;/td&gt;
                        &lt;td&gt;maximum width of the object (scales the object to that width)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41100000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;9&lt;/td&gt;
                        &lt;td&gt;height&lt;/td&gt;
                        &lt;td&gt;maximum height of the object (scales the object to that height)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41200000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;10&lt;/td&gt;
                        &lt;td&gt;rotation&lt;/td&gt;
                        &lt;td&gt;rotation angle in degrees&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41300000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;11&lt;/td&gt;
                        &lt;td&gt;target&lt;/td&gt;
                        &lt;td&gt;return the name (full path) of an object; this can be viewed as a reference to that object&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41400000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;12&lt;/td&gt;
                        &lt;td&gt;frames loaded&lt;/td&gt;
                        &lt;td&gt;number of frames already loaded&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41500000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;13&lt;/td&gt;
                        &lt;td&gt;name&lt;/td&gt;
                        &lt;td&gt;name of the object&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41600000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;14&lt;/td&gt;
                        &lt;td&gt;drop target&lt;/td&gt;
                        &lt;td&gt;object over which this object was last dropped&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41700000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;15&lt;/td&gt;
                        &lt;td&gt;url&lt;/td&gt;
                        &lt;td&gt;URL linked to that object&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41800000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;16&lt;/td&gt;
                        &lt;td&gt;high quality&lt;/td&gt;
                        &lt;td&gt;whether we are in high quality mode&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41880000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;17&lt;/td&gt;
                        &lt;td&gt;show focus rectangle&lt;/td&gt;
                        &lt;td&gt;whether the focus rectangle is visible&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41900000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;18&lt;/td&gt;
                        &lt;td&gt;sound buffer time&lt;/td&gt;
                        &lt;td&gt;position (or pointer) in the sound buffer; useful to synchronize the graphics to the music&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41980000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;19&lt;/td&gt;
                        &lt;td&gt;quality&lt;/td&gt;
                        &lt;td&gt;what the quality is (0 - Low, 1 - Medium or 2 - High)&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;5&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41A00000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;20&lt;/td&gt;
                        &lt;td&gt;x mouse&lt;/td&gt;
                        &lt;td&gt;current horizontal position of the mouse pointer within the Flash window&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;5&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x41A80000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;21&lt;/td&gt;
                        &lt;td&gt;y mouse&lt;/td&gt;
                        &lt;td&gt;current vertical position of the mouse pointer within the Flash window&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;5&lt;/td&gt;
                    &lt;/tr&gt;
                    &lt;tr bgcolor=&quot;white&quot;&gt;
                        &lt;td&gt;&lt;code&gt;0x46800000&lt;/code&gt;&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;16384&lt;/td&gt;
                        &lt;td&gt;clone&lt;/td&gt;
                        &lt;td&gt;this flag has to do with the depth of sprites being duplicated&lt;/td&gt;
                        &lt;td align=&quot;center&quot;&gt;4&lt;/td&gt;
                    &lt;/tr&gt;
                &lt;/tbody&gt;
            &lt;/table&gt;
            &lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;

&lt;/div&gt;&lt;/p&gt;

</description>
 <comments>http://www.m2osw.com/swf_action_setproperty#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/688">Movie</category>
 <pubDate>Wed, 06 Jan 2010 05:57:58 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">388 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Set Member</title>
 <link>http://www.m2osw.com/swf_action_setmember</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Objects        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    79        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 2 (a), pop 1 (o)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;a&lt;sub&gt;1&lt;/sub&gt; := pop();&lt;br /&gt;
a&lt;sub&gt;2&lt;/sub&gt; := pop();&lt;br /&gt;
o&lt;sub&gt;3&lt;/sub&gt; := pop();&lt;br /&gt;
o&lt;sub&gt;3&lt;/sub&gt;[a&lt;sub&gt;2&lt;/sub&gt;] = a&lt;sub&gt;1&lt;/sub&gt;;&lt;/div&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    5        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_getmember&quot;&gt;Get Member&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_getproperty&quot;&gt;Get Property&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_setproperty&quot;&gt;Set Property&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_callmethod&quot;&gt;Call Method&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pop a value &lt;em&gt;a&lt;/em&gt;&lt;sub&gt;&lt;em&gt;1&lt;/em&gt;&lt;/sub&gt; representing the new member value.&lt;/p&gt;
&lt;p&gt;Pop one string 			or integer &lt;em&gt;a&lt;/em&gt;&lt;sub&gt;&lt;em&gt;2&lt;/em&gt;&lt;/sub&gt; representing the name of the member to modified or create.&lt;/p&gt;
&lt;p&gt;Finally, pop an object reference &lt;em&gt;o&lt;/em&gt;&lt;sub&gt;&lt;em&gt;3&lt;/em&gt;&lt;/sub&gt;.&lt;/p&gt;
&lt;p&gt;If the member &lt;em&gt;a&lt;/em&gt;&lt;sub&gt;&lt;em&gt;2&lt;/em&gt;&lt;/sub&gt; doesn&#039;t 			exists yet, create it.&lt;/p&gt;
&lt;p&gt;Finally, sets the object member &lt;em&gt;a&lt;/em&gt;&lt;sub&gt;&lt;em&gt;2&lt;/em&gt;&lt;/sub&gt; to the 			value &lt;em&gt;a&lt;/em&gt;&lt;sub&gt;&lt;em&gt;1&lt;/em&gt;&lt;/sub&gt;.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_setmember&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_setmember#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/695">Objects</category>
 <pubDate>Wed, 06 Jan 2010 05:49:42 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">387 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Declare Dictionary</title>
 <link>http://www.m2osw.com/swf_action_declaredictionary</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Objects        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    136        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;table cellspacing=&quot;0&quot; cellpadding=&quot;2&quot; border=&quot;0&quot;&gt;
    
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_count;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;string&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_dictionary[f_count];&lt;/td&gt;
        &lt;/tr&gt;
    
&lt;/table&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    -1 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    n.a.        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    5        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_pushdata&quot;&gt;Push Data&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Declare an array of strings that will later be retrieved 	using the &lt;a href=&quot;/swf_action_pushdata&quot;&gt;&lt;strong&gt;Push Data&lt;/strong&gt;&lt;/a&gt; action with a 	dictionary lookup. There can be a maximum of 65534 strings. The visibility of 	a dictionary is within its &lt;a href=&quot;/swf_tag_doaction&quot; class=&quot;swf_tagname&quot;&gt;&lt;strong&gt;DoAction&lt;/strong&gt;&lt;/a&gt; or other 	similar block of actions. Note that you should have only one &lt;strong&gt;Declare Dictionary&lt;/strong&gt;. The dictionary is visible from everywhere in the &lt;strong&gt;DoAction&lt;/strong&gt;.

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_declaredictionary&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_declaredictionary#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/594">DoAction</category>
 <category domain="http://www.m2osw.com/taxonomy/term/695">Objects</category>
 <pubDate>Sat, 26 Dec 2009 02:42:32 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">332 at http://www.m2osw.com</guid>
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