<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xml:base="http://www.m2osw.com"  xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
 <title>Made to Order Software Corporation - internal</title>
 <link>http://www.m2osw.com/taxonomy/term/703/all</link>
 <description></description>
 <language>en</language>
<item>
 <title>MO Glossary Anchor Support Improvements</title>
 <link>http://www.m2osw.com/mo-glossary-anchor-improvement</link>
 <description>&lt;p&gt;&lt;a href=&quot;https://secure.m2osw.com/mo_glossary&quot; target=&quot;_blank&quot;&gt;&lt;img border=&quot;0&quot; align=&quot;right&quot; width=&quot;120&quot; height=&quot;120&quot; src=&quot;http://www.m2osw.com/sites/default/files/images/mo-glossary_0.jpg&quot; alt=&quot;MO Glossary module&quot; /&gt;&lt;/a&gt;We are glad to let you know that we just made an update to the &lt;a href=&quot;http://www.m2osw.com/mo_glossary&quot; title=&quot;Get the MO Glossary module for your website.&quot; target=&quot;_blank&quot;&gt;MO&amp;nbsp;Glossary module&lt;/a&gt;, a module extension for Drupal 6.x.&lt;/p&gt;
&lt;p&gt;This update brings better support to anchors by offering you five different anchor classes and five different filters (i.e. you can change the look and feel of each anchor based on some criteria that fits your website and group your glossary terms in five different taxonomies!) Also, the anchor can be made to point to one of three different destinations:&lt;/p&gt;
&lt;ul&gt;
    &lt;li&gt;The Drupal Core Term Page;&lt;br /&gt;
    &lt;span style=&quot;color: rgb(128, 128, 128);&quot;&gt;&lt;em&gt; This is the default for an anchor&lt;/em&gt;&lt;/span&gt;&lt;/li&gt;
    &lt;li&gt;The Taxonomy VTN&amp;nbsp;Term Page;&lt;br /&gt;
    &lt;em&gt;&lt;span style=&quot;color: rgb(128, 128, 128);&quot;&gt; ...&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/mo-glossary-anchor-improvement&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/mo-glossary-anchor-improvement#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/1">Made to Order Software Newsletter</category>
 <pubDate>Sat, 12 Feb 2011 23:52:31 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">630 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Grouping items in a Cute Menu dropdown</title>
 <link>http://www.m2osw.com/doc_cutemenu_title</link>
 <description>&lt;h2&gt;CuteMenu Title&lt;/h2&gt;
&lt;p&gt;&lt;img border=&quot;0&quot; align=&quot;right&quot; width=&quot;482&quot; height=&quot;216&quot; src=&quot;/sites/default/files/images/cutemenu-selection.png&quot; alt=&quot;Sample of Cute Menu item selection.&quot; title=&quot;Sample of Cute Menu item selection.&quot; style=&quot;margin-left: 10px; margin-bottom: 10px;&quot; /&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/doc_cutemenu_title&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/doc_cutemenu_title#comments</comments>
 <pubDate>Tue, 08 Jun 2010 00:12:05 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">526 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Get Variable</title>
 <link>http://www.m2osw.com/swf_action_getvariable</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Variables        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    28        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 1 (s), push 1 (a)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;s1 := pop();&lt;br /&gt;
r := *s&lt;sub&gt;1&lt;/sub&gt;;&lt;br /&gt;
push(r);&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    4        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_getmember&quot;&gt;Get Member&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_getproperty&quot;&gt;Get Property&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_setlocalvariable&quot;&gt;Set Local Variable&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_setmember&quot;&gt;Set Member&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_setproperty&quot;&gt;Set Property&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_setvariable&quot;&gt;Set Variable&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pop one string, search for a variable of that name, and push its value on the stack. This action first checks for local variables in the current function. If there isn&#039;t such a variable, or the execution is not in a function, then the corresponding global variable is read.&lt;/p&gt;
&lt;p&gt;The variable name can include sprite names separated by slashes and finished by a colon as in. Only global variables are accessible in this way.&lt;/p&gt;
&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_getvariable&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_getvariable#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <category domain="http://www.m2osw.com/taxonomy/term/624">Sprite</category>
 <category domain="http://www.m2osw.com/taxonomy/term/696">Variables</category>
 <pubDate>Wed, 30 Dec 2009 03:35:18 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">357 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Get URL2</title>
 <link>http://www.m2osw.com/swf_action_geturl2</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Movie        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    154        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;unsigned char&amp;nbsp;&amp;nbsp;&amp;nbsp; f_method;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    1 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 2 (s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;s&lt;sub&gt;1&lt;/sub&gt; := pop();&lt;br /&gt;
s&lt;sub&gt;2&lt;/sub&gt; := pop();&lt;br /&gt;
s&lt;sub&gt;1&lt;/sub&gt;.load(s&lt;sub&gt;2&lt;/sub&gt;, f_method);&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    4        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_duplicatesprite&quot;&gt;Duplicate Sprite&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_geturl&quot;&gt;Get URL&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_fscommand2&quot;&gt;FSCommand2&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pop two strings, the URL (s&lt;sub&gt;2&lt;/sub&gt;) and the target name (s&lt;sub&gt;1&lt;/sub&gt;).&lt;/p&gt;
&lt;p&gt;All the usual &lt;abbr class=&quot;mo-glossary mo-glossary-abbr&quot;  title=&quot;Hyper Text Markup Language&quot; lang=&quot;en&quot;&gt;HTML&lt;/abbr&gt; target names seem to be supported (_top, 	_blank, &lt;i&gt;&amp;lt;frame name&amp;gt;&lt;/i&gt;, etc.) You can also use 	the special internal names &lt;strong&gt;_level0&lt;/strong&gt; to &lt;strong&gt;_level10&lt;/strong&gt;. &lt;strong&gt;_level0&lt;/strong&gt; is 	the current movie. Other levels, I&#039;m still not too sure how 	these can be used.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_geturl2&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_geturl2#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/688">Movie</category>
 <pubDate>Wed, 30 Dec 2009 03:26:54 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">356 at http://www.m2osw.com</guid>
</item>
<item>
 <title>SWF Internal Functions</title>
 <link>http://www.m2osw.com/swf_action_internalfunctions</link>
 <description>&lt;p&gt;Since Flash version 5, you can use &lt;em&gt;internal functions&lt;/em&gt; (really member functions or methods of internal objects.) These functions are always available. These methods are called using the     &lt;a href=&quot;/swf_action_callfunction&quot;&gt;&lt;strong&gt;Call&amp;nbsp;Function&lt;/strong&gt;&lt;/a&gt;     action with the name of the object and function separated by a period. A few of these internal functions are duplicates     of some direct action script instructions. In general, it is preferred to use these internal functions rather than the direct action.

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_internalfunctions&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_internalfunctions#comments</comments>
 <pubDate>Sat, 26 Dec 2009 10:50:52 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">345 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Enumerate Object</title>
 <link>http://www.m2osw.com/swf_action_enumerateobject</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Objects        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    85        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 1 (o), push null, push * (s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;o&lt;sub&gt;1&lt;/sub&gt; := pop();&lt;br /&gt;
push(null);&lt;br /&gt;
foreach(o&lt;sub&gt;1&lt;/sub&gt; as name)&amp;nbsp;{&lt;br /&gt;
&amp;nbsp; push(name);&lt;br /&gt;
}&lt;/div&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    6        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_callmethod&quot;&gt;Call Method&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_enumerate&quot;&gt;Enumerate&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_getmember&quot;&gt;Get Member&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_setmember&quot;&gt;Set Member&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pop an object from the stack, push a null, then push the 			name of each variable and function member of that object on the stack.&lt;/p&gt;
&lt;p&gt;This mechanism can be used to implement a foreach() function on an object. Be careful, though, that the stack be cleared when leaving the loop.&lt;/p&gt;
&lt;p&gt;This action uses an object reference. If you only have the name of the object, use the &lt;a href=&quot;/swf_action_enumerate&quot;&gt;&lt;strong&gt;Enumerate&lt;/strong&gt;&lt;/a&gt; action instead.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_enumerateobject&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_enumerateobject#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/695">Objects</category>
 <category domain="http://www.m2osw.com/taxonomy/term/624">Sprite</category>
 <pubDate>Sat, 26 Dec 2009 10:17:25 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">344 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Declare Function (V7)</title>
 <link>http://www.m2osw.com/swf_action_declarefunction2</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Control        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    (256 variables)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    142        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;table cellspacing=&quot;0&quot; cellpadding=&quot;2&quot; border=&quot;0&quot;&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;string&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_name;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_arg_count;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned char&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_reg_count;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_declare_function2_reserved : 7;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_global : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_parent : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_root : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_suppress_super : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_super : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_suppress_arguments : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_arguments : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_suppress_this : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_preload_this : 1;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;a href=&quot;/swf_struct_params&quot;&gt;&lt;strong&gt;swf_params&lt;/strong&gt;&lt;/a&gt;&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_params[f_arg_count];&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;unsigned short&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;/td&gt;
            &lt;td&gt;f_function_length;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;&lt;font color=&quot;red&quot;&gt;WARNING: the preload/suppress flags are defined 	on a short and thus the bytes in a Flash file will look swapped.&lt;/font&gt;&lt;/p&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    -1 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    n.a.        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;create a function on the current target&lt;em&gt;&lt;br /&gt;
&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    7        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_callfunction&quot;&gt;Call Function&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_callmethod&quot;&gt;Call Method&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_declarefunction&quot;&gt;Declare Function&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_pushdata&quot;&gt;Push Data&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_return&quot;&gt;Return&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_storeregister&quot;&gt;Store Register&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Declare a function which can later be called with the 	&lt;a href=&quot;/swf_action_callfunction&quot;&gt;&lt;strong&gt;Call&amp;nbsp;Function&lt;/strong&gt;&lt;/a&gt; action or 	&lt;a href=&quot;/swf_action_callmethod&quot;&gt;&lt;strong&gt;Call&amp;nbsp;Method&lt;/strong&gt;&lt;/a&gt; action (when defined as a function member.) The &lt;i&gt;f_function_length&lt;/i&gt;&lt;a class=&quot;see-footnote&quot; id=&quot;footnoteref1_9rjoe2h&quot; title=&quot;A function is limited to 65535 bytes.&quot; href=&quot;#footnote1_9rjoe2h&quot;&gt;1&lt;/a&gt; defines the number of bytes that the function 	declaration uses after the header (i.e. the size of the actions defined in the function.) All the actions included in this block are part of the function body.&lt;/p&gt;

&lt;ul class=&quot;footnotes&quot;&gt;&lt;li class=&quot;footnote&quot; id=&quot;footnote1_9rjoe2h&quot;&gt;&lt;a class=&quot;footnote-label&quot; href=&quot;#footnoteref1_9rjoe2h&quot;&gt;1.&lt;/a&gt; A function is limited to 65535 bytes.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_declarefunction2&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_declarefunction2#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/685">Control</category>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <pubDate>Sat, 26 Dec 2009 08:08:05 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">334 at http://www.m2osw.com</guid>
</item>
<item>
 <title>Call Function</title>
 <link>http://www.m2osw.com/swf_action_callfunction</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-action&quot;&gt;&lt;legend&gt;SWF Action&lt;/legend&gt;&lt;div class=&quot;field field-type-content-taxonomy field-field-swf-action-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Category:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Control        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-typed-action&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Details:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-identifier&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Identifier:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    61        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;&lt;em&gt;&amp;lt;n.a.&amp;gt;&lt;/em&gt;&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-action-len&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Length:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    0 byte(s)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-stack&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Stack:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    pop 1 (s), pop 1 (i), pop i2 (a), push 1 (a)        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-action-operation&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Operation:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;div&gt;s&lt;sub&gt;1&lt;/sub&gt; := pop();&lt;br /&gt;
i&lt;sub&gt;2&lt;/sub&gt; := pop();&lt;br /&gt;
for(idx := 3; idx &amp;lt; i&lt;sub&gt;2&lt;/sub&gt; + 3; ++idx)&amp;nbsp;{&lt;br /&gt;
&amp;nbsp; a&lt;sub&gt;idx&lt;/sub&gt; = pop();&lt;br /&gt;
}&lt;br /&gt;
r := call s&lt;sub&gt;1&lt;/sub&gt;(a&lt;sub&gt;3&lt;/sub&gt;, a&lt;sub&gt;4&lt;/sub&gt;, a&lt;sub&gt;5&lt;/sub&gt;...a&lt;sub&gt;(i2+2)&lt;/sub&gt;);&lt;br /&gt;
push(r);&lt;/div&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Action Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    5        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_callmethod&quot;&gt;Call Method&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_declarefunction&quot;&gt;Declare Function&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_action_declarefunction2&quot;&gt;Declare Function (V7)&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_action_return&quot;&gt;Return&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Pops one string that represents the name of the function to call, pop one integer indicating the number of arguments following, pop each argument, call the named function, push the result of the function on the stack. There is always a result&lt;a class=&quot;see-footnote&quot; id=&quot;footnoteref1_7ajj5ec&quot; title=&quot;When nothing is returned by the function, the result undefined is pushed on the stack.&quot; href=&quot;#footnote1_7ajj5ec&quot;&gt;1&lt;/a&gt;.&lt;/p&gt;

&lt;ul class=&quot;footnotes&quot;&gt;&lt;li class=&quot;footnote&quot; id=&quot;footnote1_7ajj5ec&quot;&gt;&lt;a class=&quot;footnote-label&quot; href=&quot;#footnoteref1_7ajj5ec&quot;&gt;1.&lt;/a&gt; When nothing is returned by the function, the result &lt;strong&gt;undefined&lt;/strong&gt; is pushed on the stack.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_action_callfunction&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_action_callfunction#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/685">Control</category>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <pubDate>Wed, 23 Dec 2009 08:41:03 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">325 at http://www.m2osw.com</guid>
</item>
<item>
 <title>CSMTextSettings</title>
 <link>http://www.m2osw.com/swf_tag_csmtextsettings</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-swf-tag-info&quot;&gt;&lt;legend&gt;Tag Info&lt;/legend&gt;&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-number&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Number:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    74        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-content-taxonomy field-field-tag-swf-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Type:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Define        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    8        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-tag-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;pre&gt;
struct swf_csmtextsettings {
	&lt;a href=&quot;/swf_struct_tag&quot;&gt;swf_tag&lt;/a&gt;			f_tag;		&lt;font color=&quot;green&quot;&gt;/* 74 */&lt;/font&gt;
	unsigned short		f_text_id_ref;
	unsigned		f_use_flag_type : 2;
	unsigned		f_grid_fit : 3;
	unsigned		f_reserved : 3;
	long float		f_thickness;
	long float		f_sharpness;
	unsigned char		f_reserved;
};&lt;/pre&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definetext&quot;&gt;DefineText&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definetext2&quot;&gt;DefineText2&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_tag_defineedittext&quot;&gt;DefineEditText&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;The &lt;b class=&quot;swf_tagname&quot;&gt;CSMTextSettings&lt;/b&gt; are used to change the     rendering mode of glyphs in a     &lt;a href=&quot;/swf_tag_definetext&quot; class=&quot;swf_tagname&quot;&gt;&lt;b&gt;DefineText&lt;/b&gt;&lt;/a&gt;,     &lt;a href=&quot;/swf_tag_definetext2&quot; class=&quot;swf_tagname&quot;&gt;&lt;b&gt;DefineText2&lt;/b&gt;&lt;/a&gt; and     &lt;a href=&quot;/swf_tag_defineedittext&quot; class=&quot;swf_tagname&quot;&gt;&lt;b&gt;DefineEditText&lt;/b&gt;&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The &lt;i&gt;f_text_id_ref&lt;/i&gt; is a reference to a tag holding some texts which glyphs need to be tweaked with these settings.&lt;/p&gt;
&lt;p&gt;The &lt;i&gt;f_use_flag_type&lt;/i&gt; defines which of the system (0) or Flash (1) font renderer should be used.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_tag_csmtextsettings&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_tag_csmtextsettings#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/672">CSMTextSettings</category>
 <category domain="http://www.m2osw.com/taxonomy/term/648">DefineEditText</category>
 <category domain="http://www.m2osw.com/taxonomy/term/592">DefineText</category>
 <category domain="http://www.m2osw.com/taxonomy/term/634">DefineText2</category>
 <pubDate>Fri, 18 Dec 2009 04:37:53 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">304 at http://www.m2osw.com</guid>
</item>
<item>
 <title>DefineEditText</title>
 <link>http://www.m2osw.com/swf_tag_defineedittext</link>
 <description>&lt;fieldset class=&quot;fieldgroup group-swf-tag-info&quot;&gt;&lt;legend&gt;Tag Info&lt;/legend&gt;&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-number&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Number:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    37        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-content-taxonomy field-field-tag-swf-type&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Type:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    Define        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-number-integer field-field-swf-tag-version&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Flash Version:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    4        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-text field-field-swf-tag-def&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;Tag Structure:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;pre&gt;
struct swf_defineedittext {
	&lt;a href=&quot;/swf_struct_tag&quot;&gt;swf_tag&lt;/a&gt;			f_tag;		&lt;font color=&quot;green&quot;&gt;/* 37 */&lt;/font&gt;
	unsigned short		f_edit_id;
	&lt;a href=&quot;/swf_struct_rect&quot;&gt;swf_rect&lt;/a&gt;		f_rect;
	unsigned		f_edit_has_text : 1;
	unsigned		f_edit_word_wrap : 1;
	unsigned		f_edit_multiline : 1;
	unsigned		f_edit_password : 1;
	unsigned		f_edit_readonly : 1;
	unsigned		f_edit_has_color : 1;
	unsigned		f_edit_has_max_length : 1;
	unsigned		f_edit_has_font : 1;
	if(version &amp;gt;= 6) {
		unsigned		f_edit_reserved : 1;
		unsigned		f_edit_auto_size : 1;
	}
	else {
		unsigned		f_edit_reserved : 2;
	}
	unsigned		f_edit_has_layout : 1;
	unsigned		f_edit_no_select : 1;
	unsigned		f_edit_border : 1;
	unsigned		f_edit_reserved : 1;
	unsigned		f_edit_html : 1;
	unsigned		f_edit_use_outlines : 1;
	if(f_edit_has_font) {
		unsigned short		f_edit_font_id_ref;
		unsigned short		f_edit_font_height;
	}
	if(f_edit_has_color) {
		&lt;a href=&quot;/swf_struct_rgba&quot;&gt;swf_rgba&lt;/a&gt;		f_edit_color;
	}
	if(f_edit_has_max_length) {
		unsigned short		f_edit_max_length;
	}
	if(f_edit_has_layout) {
		unsigned char		f_edit_align;
		unsigned short		f_edit_left_margin;
		unsigned short		f_edit_right_margin;
		signed short		f_edit_indent;
		signed short		f_edit_leading;
	}
	string			f_edit_variable_name;
	if(f_edit_has_text) {
		string			f_edit_initial_text;
	}
};&lt;/pre&gt;

        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;div class=&quot;field field-type-nodereference field-field-see-also&quot;&gt;
      &lt;div class=&quot;field-label&quot;&gt;See Also:&amp;nbsp;&lt;/div&gt;
    &lt;div class=&quot;field-items&quot;&gt;
            &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_tag_csmtextsettings&quot;&gt;CSMTextSettings&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definetext&quot;&gt;DefineText&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definetext2&quot;&gt;DefineText2&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_tag_defineshape&quot;&gt;DefineShape&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item odd&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definefont&quot;&gt;DefineFont&lt;/a&gt;        &lt;/div&gt;
              &lt;div class=&quot;field-item even&quot;&gt;
                    &lt;a href=&quot;/swf_tag_definefont2&quot;&gt;DefineFont2&lt;/a&gt;        &lt;/div&gt;
        &lt;/div&gt;
&lt;/div&gt;
&lt;/fieldset&gt;
&lt;p&gt;Additional interactivity has been added in V4.0 of the SWF format.     This is given by the use of edit boxes offering the end users     a way to enter text as if the SWF movie was in fact an     interactive form.&lt;/p&gt;
&lt;p&gt;The text is defined in a variable (accessible in action scripts).     It can be dynamically assigned and retrieved. It is legal to have     an empty string as the variable name (not dynamically accessible).&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://www.m2osw.com/swf_tag_defineedittext&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.m2osw.com/swf_tag_defineedittext#comments</comments>
 <category domain="http://www.m2osw.com/taxonomy/term/579">Action</category>
 <category domain="http://www.m2osw.com/taxonomy/term/672">CSMTextSettings</category>
 <category domain="http://www.m2osw.com/taxonomy/term/648">DefineEditText</category>
 <category domain="http://www.m2osw.com/taxonomy/term/646">DefineFont2</category>
 <category domain="http://www.m2osw.com/taxonomy/term/583">DefineShape</category>
 <category domain="http://www.m2osw.com/taxonomy/term/578">Display</category>
 <category domain="http://www.m2osw.com/taxonomy/term/581">End</category>
 <category domain="http://www.m2osw.com/taxonomy/term/576">Format</category>
 <pubDate>Wed, 16 Dec 2009 23:40:22 +0000</pubDate>
 <dc:creator>Alexis Wilke</dc:creator>
 <guid isPermaLink="false">281 at http://www.m2osw.com</guid>
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