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MO Auto add terms for Drupal

MO Auto-Add Terms Logo MO Auto add terms is a PHP module for Drupal 6.x.

It is particularly useful for maintaining small and large taxonomies with a small or large number of nodes. Especially taxonomies used as site indexes or glossaries.

This module automatically handles the addition (and optionally removal) of taxonomy terms to a node. It does it at the time the node is saved and when the background process runs (i.e. CRON.)

Affiliate Agreement

Made to Order Software Corporation

Affiliate Agreement

Upgrade from Table of Contents 2.x to 3.x

Make a Backup

DO NOT FORGET TO MAKE A BACKUP OF YOUR DATABASE & CODE.

That way you can come back to your previous version if anything goes wrong. So far, no one told me that they had a problem upgrading. Although version 2.x did not have any schema, the new module may modify nodes and generate incompatible tags.

Show stopper

Version 3.x has a new theme() scheme. It is much more powerful has it allows you to create your own header numbering, etc. However, if you already had a theme() overload in your theme, it will stop working until fixed.

Please, in this case, make sure to upgrade on

MO PayJunction for Drupal

$49.00

PHP PayJunction logoThe MO PayJunction for Drupal module allows you to add a Credit Card processor to your Übercart installation in order to use the PayJunction gateway. It can be used in test mode to make sure that processing functions on your website.

The module integrates seamlessly with Übercart.

$49.00

PlaceObject2

Tag Info
Tag Number: 
26
Tag Type: 
Define
Tag Flash Version: 
3
Brief Description: 

Place, replace, remove an object in the current display list.

Tag Structure: 
struct swf_placeobject2 {	/* and swf_placeobject3 */
	swf_tag			f_tag;		/* 26 or 70 */
	/* NOTE: the following flags can be read as one or two bytes also */
	if(version >= 8) {
		unsigned	f_place_reserved : 5;
		unsigned	f_place_bitmap_caching : 1;
		unsigned	f_place_blend_mode : 1;
		unsigned	f_place_filters : 1;
	}
	if(version >= 5) {
		unsigned	f_place_has_actions : 1;
	}
	else {
		unsigned	f_place_reserved : 1;
	}
	unsigned		f_place_has_clipping_depth : 1;
	unsigned		f_place_has_name : 1;
	unsigned		f_place_has_morph_position : 1;
	unsigned		f_place_has_color_transform : 1;
	unsigned		f_place_has_matrix : 1;
	unsigned		f_place_has_id_ref : 1;
	unsigned		f_place_has_move : 1;
	unsigned short		f_depth;
	if(f_place_has_id_ref) {
		unsigned short		f_object_id_ref;
	}
	if(f_place_has_matrix) {
		swf_matrix		f_matrix;
	}
	if(f_place_has_color_transform) {
		swf_color_transform	f_color_transform;
	}
	if(f_place_has_morph_position) {
		unsigned short		f_morph_position;
	}
	if(f_place_has_name) {
		string			f_name;1
	}
	if(f_place_has_clipping_depth) {
		unsigned short		f_clipping_depth;
	}
	/* 3 next entries since v8.0 */
	if(f_place_filters) {
		unsigned char		f_filter_count;
		swf_any_filter		f_filter;
	}
	if(f_place_blend_mode) {
		unsigned char		f_blend_mode;
	}
	if(f_place_bitmap_caching) {
		/* WARNING: this is not defined in the Macromedia documentation
* it may be that it was part of the blend mode whenever the person
* who defined this byte was testing (I copied that from somewhere else!).
*/
unsigned char f_bitmap_caching; } /* since v5.0 */ if(f_place_has_actions) { unsigned short f_reserved; if(version >= 6) { unsigned long f_all_flags; } else { unsigned short f_all_flags; } swf_event f_event[<variable>]; if(version >= 6) { unsigned long f_end; /* always zero */ } else { unsigned short f_end; /* always zero */ } } };
  • 1. Assuming that this PlaceObject2 references a DefineSprite, this name becomes the name of this instance of the sprite. This feature enables you to place the same DefineSprite multiple times in your display list each time using a different name.

This tag will be used to specify where and how to place an object in the next frame. The PlaceObject is much different and is presented separately.

The f_depth field is used to indicate at which depth the character is inserted in the current frame. There can be only one object per depth value (thus a maximum of 65536 objects can appear on a single frame).

PHP PayJunction

$29.00

PHP PayJunction. Process Credit Cards online. Made to Order Software developed the product named PHP PayJunction that works with the Trinity System, an e-Commerce capable credit card processing software.

We now went further and offer a PayJunction module for Drupal: install, setup, you are ready to go.

$29.00

Trinity℠

Trinity℠ — 3-In-1 Credit Card Processing

Trinity 3-In-1 Credit Card Processing Trinity is a credit card processing software available over the Internet and phone anywhere in the world1.

  • 1. Note that the system is accessible from anywhere in the world. However, at this time, you need to have a legally registered company in the USA.

MO Auto add terms for Drupal

$45.00

MO Auto-Add Terms Logo MO Auto add terms is a PHP module for Drupal 6.x.

It is particularly useful for maintaining small and large taxonomies with a small or large number of nodes. Especially taxonomies used as site indexes or glossaries.

This module automatically handles the addition (and optionally removal) of taxonomy terms to a node. It does it at the time the node is saved and when the background process runs (i.e. CRON.)

$45.00

PHP eFax

$99.00

A fax machine with a fax coming out saying 'PHP eFax' Since, eFax® Developer does not offer a PHP interface, we at Made to Order Software Corporation found that in order to offer a fax service to our restaurant customers who use Order Made!®, we had to write our own PHP library in order to integrate properly with eFax. Now we are offering this robust library to save you development time by giving you access to our source code.

Save yourself the headache of development time! Get PHP eFax now!

Works with PHP 4.x and PHP 5.x

$99.00

About Us

Here you will find a few of the software solutions that have been made possible by Made to Order Software Corporation. Feel free to contact us for more information.

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