Start playing the referenced sound on the next ShowFrame.
struct swf_startsound { swf_tag f_tag; /* 15 */ swf_sound_info f_sound_info; };
The StartSound tag is used to playback a sound defined with the DefineSound tag.
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.
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