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DefineButtonSound

Tag Info
Tag Number: 
17
Tag Type: 
Define
Tag Flash Version: 
2
Unknown SWF Tag: 
This tag is defined by the Flash documentation by Adobe
Brief Description: 

Defines how to play a sound effect for when an event occurs on the referenced button.

Tag Structure: 
enum {
	DEFINE_BUTTON_SOUND_CONDITION_POINTER_LEAVE = 0,
	DEFINE_BUTTON_SOUND_CONDITION_POINTER_ENTER = 1,
	DEFINE_BUTTON_SOUND_CONDITION_POINTER_PUSH = 2,
	DEFINE_BUTTON_SOUND_CONDITION_POINTER_RELEASE_INSIDE = 3,
	DEFINE_BUTTON_SOUND_CONDITION_MAX = 4
};

struct swf_definebuttonsound {
	swf_tag			f_tag;		/* 17 */
	unsigned short		f_button_id_ref;
	swf_sound_info		f_button_sound_condition[DEFINE_BUTTON_SOUND_CONDITION_MAX];
};

The DefineButtonSound can be used to emit a sound when an event occur on the specified button. It is likely better to use sprites that you display using actions than to use this tag. You will have access to more events and conditions, plus this tag always includes four sound effect references.

The f_button_id_ref is a reference to the button given sound effects.

There are four f_button_sound_condition. Each have a reference to a sound and some information on how to play it. The four conditions are given in the enumeration preceeding the DefineButtonSound structure.

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