Pop one value, transform it into an integer, and push the result back on the stack.
The popped value can already be an integer in which case this instruction has no effect.
Other similar features are available in the Math object.
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.