Pop a variable name and mark it as a local variable. If the variable does not exist yet, then its value is undefined. To declare and set a local variable at oncw, use the Set Local Variable action instead.
Recently, Linden Lab changed the way they create names for new avatars for Second Life. This has caused issues with SLiteChat but a simple work around can resolve this problem for you.
We updated the MO Glossary module with advanced support for anchors.
A known issue with SLiteChat is that avatars are "Ruthed" when displayed in Viewer 2.